Blah, blah, blah
Here's a question: how come so many people in game development keep blogs, but nobody in game marketing? Found this, though.
Searching gamerankings and Moby Games for game designers with proven track records, I came across Tim Schafer. Can it be a coincidence that he has a credit on all of LucasArts' best games, but *not* Sam and Max? (For what I think of Sam and Max, click here. I'm probably going to pay for writing that in the future...there's about two degrees of separation in our industry, so no doubt I'll run into whoever worked on Sam & Max at a CGC party or something and they'll beat me over the head with a plate of stale California roll.) And yet he's supposedly a 'programmer'. But what the fuck is this?